// 环境贴图
export const ENV_MAP_A = "./textures/envA.hdr";
export const ENV_MAP_B = "./textures/envB.hdr";

// 水晶模型
export const CYSTAL = "./models/crystal.glb";

// 场景模型
export const SCENE_A = "./models/roomA.glb";
export const SCENE_A_PHYSIC = "./models/roomA_col.glb";
export const SCENE_B = "./models/roomB.glb";
export const SCENE_B_PHYSIC = "./models/roomB_col.glb";
